Emily Gullberg
A preliminary study comparing the effectiveness of gamified health information versus traditional text and medical illustrations.
About
This project involves the creation of an open source gamified health resource and text and medical illustration resource. The goal of this project was to develop these resources and conduct a preliminary study using a randomized control trial comparing their effectiveness in order to validate the resources for use in future research studies. A common plight among current gamification research is that a resource is created for a lone study, making it difficult to conduct future experiments wherein game elements may be manipulated. It is the hope of the researcher that the creation of these open source resources will create a pathway for more rigorous studies of health information gamification.
Snippet of Traditional Art Resource
Still image of gamified health resource
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