Research project


Improving didactics, education and learning in higher education with the Online Serious Game Creator

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Start date

December 2020

Completion date

December 2022

The ERASMUS+ project IDEAL-GAME is a strategic partnership in the field of higher education. The main aim of this project is to foster teaching and learning in higher education institution by integration of innovative digital applications. As part of the project, the partners are developing an online game development tool for serious games.

A kick-off meeting was conducted on 8 - 10 December 2020 with partners to discuss the aim's of the project.

This IDEAL GAME-Tool will allow learners to play different types of small serious games that can be used in higher education modules and lectures, for example:

  1. Serious games to learn specific subject-related vocabulary
  2. Serious games to assign and match facts and terms
  3. Serious games, which relate to processes and procedures
  4. Competitive serious games to understand learning processes
  5. Puzzles to get accustomed to models and theories

External team members

University of Paderborn, Prof Marc Beutener, Chair of Business and Human Resource Education II, Germany (Coordinator)

Ingenious Knowledge GmbH, Germany (technical partner)

Universitatea din Pitesti, Romaina (University partner)

Wysza Szkola Ekonomii i Innowacji w Lublinie, Poland (University partner)

University of Dundee, UK (University partner)

Universidad a distancia de Madrid SA, Spain (University partner) 

University of Dundee partners: Professor Divya Jindal-Snape, Derek Robertson, Helen Booth, Mr Neil Taylor and Dr Alexia Barrable.