Digital Interaction Design BSc (Hons)

  • Entry: September
  • Duration: 4 years
  • Study Abroad: No
  • Study Mode: Full Time
  • UCAS: WG24
Vacancies in Clearing
TEF Gold - Teaching Excellence Framework

Learn to explore, build and craft people’s everyday interactions with digital technology – not just mobile apps and social networks, but also digital products, wearables, environments and services. 

Digital Interaction Design is an established discipline which blends product design, graphic design, computing and user research. It is rapidly growing profession. The world's leading companies from Facebook to the BBC, Tesco Bank to IDEO, employ interaction designers to make their products, services and systems more effective and enjoyable.

"Interaction design is the interaction between people and devices, systems or services. This interaction usually involves the new technologies of computing and communications. But interaction design remains a creative activity - like architectural, graphic or product design. And it concerns the social value and cultural meaning of what is designed, as well as its functional efficiency and aesthetic appeal."

Gillian Crampton Smith
Interaction design pioneer

The course is closely allied to our Product Design and Interior & Environmental Design courses, which together we call Social Digital.

It also shares modules with Computing. This is because interaction design is not only concerned with mobile apps and social networks, but also digitally-enabled products, wearables and environments. The boundaries are blurring!

You will learn to apply your creative and technical sides to improve and enrich people's everyday lives and experiences. Not only will it prepare you for an exciting career within interaction design but also, it will give you skills to take you in other directions as well, such as user research or the digital economy.

The disciplines of Social Digital have shared values and a shared design process.

  • people
  • technology
  • design
  • social awareness

The disciplines allow you to develop essential skills in identifying and responding to people’s needs, using a number of people-centred design research methods. We involve stakeholders in the community in the design process to find meaningful outcomes together.

You will become confident in exploring existing and emerging technologies in a playful way. We have hardware, software, lecturers and technicians to support prototyping of apps, screen-based content and interactive objects.

Our passion for playfully exploring new ideas, whilst also being serious about crafting the details, makes us quite distinct from other courses.

We share the workshops and also the culture of Duncan of Jordanstone College of Art & Design. You will critically reflect on the impact that digital technology and our designs have on society and consider inclusion in its many forms. We encourage our students to read, talk and write about current issues.

YouTube Poster Image (Cached)

Top reasons for studying this course

  • Student project - a wall-mounted object to deter the anti-social use of mobile devices in a Dundee pub
  • We have excellent facilities. You will have dedicated studios to work in and access to workshops and labs with specialist staff and the latest technology, software and equipment.
  • Our lecturers and staff have backgrounds in interaction design, product design, participatory design, consultancy, user research, academic research, computing and design studies.
  • We have strong industry connections which you will have contact with, for example the BBC, the NHS and Microsoft Research.
  • You will have opportunities to arrange summer placements and internships.

"If you start with the person, then this really amazing thing happens where they dictate the technology. You come to surprises. You arrive at a place where the technology and the person feel so close and so intimate that you don't actually see the technology anymore."

Mike Vanis
BSc (Hons) Digital Interaction Design graduate, now Creative Technologist at Goldsmiths Interaction Research Studio, London

Learn more about Duncan of Jordanstone College of Art & Design

For further examples of student work, staff profiles and news visit the Duncan of Jordanstone College of Art & Design website.

YouTube Poster Image (Cached)

The following are the minimum, up-to-date entry requirements.

Courses starting 2018 and 2019
Qualification Level 1 Entry Advanced Entry to Level 2
SQA Higher/Advanced Higher BBCC (minimum) - BBBB (typical) at Higher including one or more from art and design, product design or another creative subject, a science or appropriate technical subject (e.g. mathematics, physics, computing or information systems) plus an appropriate literate subject BB at Advanced Higher, including one or more from art and design, product design or other creative subject, a science or appropriate technical subject (e.g. mathematics, physics, computing, information systems) and an appropriate literate subject, plus BB at Higher in different subjects
GCE A-Level CCC (minimum) - BCC (typical) including one or more from art and design, product design or another creative subject, a science or appropriate technical subject (e.g. mathematics, physics, computing or information systems) plus an appropriate literate subject ABB including one or more from art and design, product design or other creative subject, a science or appropriate technical subject (e.g. mathematics, physics, computing, information systems) and an appropriate literate subject
BTEC A relevant BTEC Level 3 Extended Diploma with DMM A recognised Foundation Course or a relevant BTEC Level 3 Extended Diploma with DDM
International Baccalaureate (IB) Diploma 30 points at Higher Level including one or more from art and design, product design or another creative subject, a science or appropriate technical subject (e.g. mathematics, physics, computing or information systems) plus an appropriate literate subject.
A combination of IB Certificate plus other qualifications, such as A-Levels, Advanced Placement Tests or the International Baccalaureate Career-related Programme (IBCP), will also be considered.
34 points including 6, 6, 5 at Higher Level, to include one or more from art and design, product design or other creative subject, a science or appropriate technical subject (e.g. mathematics, physics, computing, information systems) and an appropriate literate subject
Irish Leaving Certificate (ILC) H3H3H3H3 at Higher Level including one or more from art and design, product design or another creative subject, a science or appropriate technical subject (e.g. mathematics, physics, computing or information systems) plus an appropriate literate subject Level 2 entry is not possible with this qualification
Graduate Entry
SQA Higher National (HNC/HND) A relevant HNC with B in the Graded Unit A recognised Foundation Course or a relevant HND with BB in the Graded Units
Scottish Baccalaureate Pass with CC at Advanced Higher Pass with BB at Advanced Higher
SWAP Access
Advanced Diploma Grade C with ASL A-levels in appropriate subjects at BC Grade B with ASL A-levels in appropriate subjects at AB
Welsh Baccalaureate Pass with A-levels in appropriate subjects at BC Pass with A-levels in appropriate subjects at AB
European Baccalaureate 70% overall with 7 in an Art & Design subject and 7 in a literate subject 75% overall with 7.5 in an Art & Design subject and 7.5 in a literate subject
Other Qualifications Foundation course in Art & Design. HND in an Art & Design subject
Notes All applicants must also submit a comprehensive portfolio of art/design/creative work and may be invited to attend a portfolio submission event. In some cases an interview may also be required. All qualifications should include a relevant art & design subject & a literate subject, and will be considered on an individual basis.

 EU and International qualifications



English Language Requirement

For non EU students

IELTS Overall 6.0
Listening 5.5
Reading 5.5
Writing 6.0
Speaking 5.5

 Equivalent grades from other test providers

 

English Language Programmes

We offer Pre-Sessional and Foundation Programme(s) throughout the year. These are designed to prepare you for university study in the UK when you have not yet met the language requirements for direct entry onto a degree programme.

 Discover our English Language Programmes

Teaching Excellence Framework (TEF)

The University of Dundee has been given a Gold award – the highest possible rating – in the 2017 Teaching Excellence Framework (TEF).

Read more about the Teaching Excellence Framework

How you will be taught

  • Interdisciplinary approach to teaching and learning, taught modules in both design and technology subjects
  • technology lectures and labs
  • design lectures and interaction design studio classes.

Another unique feature is the close relationship that we share with the Product Design course as part of Social Digital. Facilitated by shared modules you will have the opportunity to design great new experiences through physical objects and explore how digital interactions may be embedded within products.

How you will be assessed

  • Presentations

Typically, assessment in the design modules is through designed interactions, services or products, which are presented to the class. You will generally be asked to demonstrate final outcomes alongside development work (your design process).

  • Coursework (technical reports)
  • Exams
  • Team practical projects

You are trained and encouraged to present in a range of formats in such a way that you are given a good grounding in graphics, media (webpages, blogs, short films), prototyping and verbal skills.

Through this variety of ways of assessing we build your confidence in the life-long skill of presenting your ideas to an audience.

Level 1

Exploring print & web communication, categorisation and re-interpretation of media.

Introduction to 3D physical and digital prototyping.

Exploring the principles of visual communication, creative problem solving and critical thinking.

Observation and user research methods to understand place, objects and experiences.

Developing spatial, object and screen-based outcomes in independent and team projects.

Level 2

Organisation

The Module Co-Ordinator is Dr Rachel Menzies

If you want to talk about an aspect of the module or your work on it, please make an appointment to see the lecturer.

If you use email, please include "Creative Interactions" in the heading.


About the Module

The aim of the Creative Interactions module is to explore the different ways that we caninteract with computers. You will have opportunities to develop interactive interfaces for a variety of situations.


Credit Rating

There are 20 SCQF points available on this module.


Module Timetable

WeekSubject
1 Introduction to Processing
2 2D primitives
3 Mouse interaction
4 Animation
5 Keyboard interaction
6 Project work
7 Objects and classes
8 Software libraries
9 Other inputs
10 Project work
11 Revision
12 Class test

Assessment and Coursework

Coursework counts for 100% of the final module mark.The final degree exam counts for 0% of the final module mark.


Assignments

Marking criteria are provided on My Dundee for all assignments so that you know what we are looking for when we are marking your coursework. Please ensure that you refer to these when completing assignments.

TitleWeek GivenWeek DueEffort Expected (hours)Value (%)
2D image 1 3 21 20
Snapchat 4 6 14 25
Installation 8 10 21 30
Class test 1 12 25 25

Resource List

All course material is available on My Dundee. This includes copies of lecture materials, practical exercises, and assignments. The reading list for this module can be accessed from My Dundee and provides recommended materials for completing the module.

Organisation

The Module Co-Ordinator is Dr Rachel Menzies

If you want to talk about an aspect of the module or your work on it, please make an appointment to see the lecturer.

If you use email, please include "AC22006 " in the heading.


About the Module

An introduction to physical computing, the importance of well-designed human-computer interfaces and the extended interactional opportunities afforded by a rich range of sensors and actuators connected to the microcontroller.

Credit Rating

There are 20 SCQF points available on this module.


Module Timetable

WeekSubject
1 Introduction to Physical Computing
2 Fundamentals of Arduino
3 Sensors
4 Actuators
5 Revision
6 Sensor project
7 The Internet of Things, Escape Rooms
8 Final Project
9 Final Project
10 Final Project
11 Revision
12  Class test

Assessment and Coursework

Coursework counts for 50% of the final module mark.
The final degree exam counts for 50% of the final module mark.


Assignments

Marking criteria are provided on My Dundee for all assignments so that you know what we are looking for when we are marking your coursework. Please ensure that you refer to these when completing assignments.

TitleWeek GivenWeek DueEffort Expected (hours)Value (%)
Interesting Arduino 1 3 12 10
Sensor Project 5 7 25 20
Final Project 7 10 40 30

Reading List

All course material is available on My Dundee. This includes copies of lecture materials, practical exercises, and assignments. The reading list for this module can be accessed from My Dundee and provides recommended materials for completing the module.

Number of credits: 40

This module will introduce you to the role of design and digital technology in the development of social media. The module will give you the opportunity to become more aware of the effects that these new technologies can have on individual and group identity, interpersonal relationships and shared business and cultural activity. It will help you to develop a deeper understanding of how interactions around shared digital content can be designed to help build groups and communities. As part of this module you will work with design, web and database technologies (e.g. HTML, CSS, JavaScript) to craft an interface design for a web app.

Number of credits: 40

This module covers conceiving, designing, prototyping and testing interactive artefacts and systems. You will:

  • Explore new ways that technology might support human interaction and communication.
  • Learn methods and techniques for understanding users’ needs and desires.
  • Develop techniques and methods for concept generation.
  • Build paper prototypes.
  • Explore methods and test techniques.

Level 3

Physical Digital Products

Expansive learning modules

You have the option to tailor your learning experience in Semester 1 of Level 3 by choosing an optional module from a wide range of subjects across Duncan of Jordanstone College of Art & Design.

Number of credits: 30

In this module you will learn how to design an app for mobile devices. In this module you will:

  • Develop an understanding of the inter-relationships between user-research, sketching, visualisation and prototyping.
  • Gain knowledge and advanced technical skills relating to mobile technologies.
  • Develop an awareness and understanding of industry practice and skills requirements.
  • Develop critical awareness of the role of mobile technologies in social communication.

Alternative Futures 1 (30 credits: Level 3, Semester 2)

Alternative Futures modules aim to develop your critical thinking, reading and writing skills. You can select one of the following modules, which you will then develop further at Level 4

Research and Creative Practice 1 

Design Enterprise 1 

Communication Futures 1 

Level 4

Develop an ambitious, self-directed socially focussed brief reflecting advanced interior practices.

Alternative Futures 2 (30 credits: Level 4, Semester 1)

Building on the skills developed in Alternative Futures 1, you will complete an extensive piece of writing in one of the three following modules

Research & Creative Practice 2

Design Enterprise 2

Communications Futures 2

The skills you will gain as part of this degree are in high demand in today’s expanding digital world.

Interaction designers design phone apps, social networks and product user interfaces and are also helping to pioneer online services, new e-businesses and even inclusive products like communication devices for people without speech.

We will encourage you to become a confident designer practicing at the forefront of your discipline. Our graduates have gone on to work with companies such as Adidas, Barclays, Facebook, IDEO, The Scottish Government and Technology Will Save Us.

Others have gone on to study at Master and PhD level or work as researchers at the Royal College of Art, Goldsmiths and Microsoft Research as well at Duncan of Jordanstone College of Art & Design.

Graduates from BSc (Hons) Digital Interaction Design have gone on to have successful careers/further study in areas including

  • Interaction design
  • User Experience (UX) and User Interface (UI) development
  • Web and app design
  • Service design
  • User research and design ethnography
  • Creative technology
"I was pretty blown away by the quality and sensitivity put into all the work, and the fact that the students had been so creative in their production of smoke-and-mirror or in some cases fully working prototypes."

Richard Banks, Principal Design Manager, Human Experience & Design Group, Microsoft Research, Cambridge

The fees you pay will depend on your fee status. Your fee status is determined by us using the information you provide on your application.

 Find out more about fee status

Fees for students starting 2018-19

Fee categoryFees for students starting 2018-19
Scottish and EU students £1,820 per year of study
Rest of UK students £9,250 per year, for a maximum of 3 years, even if you are studying a four year degree. See our scholarships for rest of UK applicants.
Overseas students (non-EU) £16,450 per year of study. See our scholarships for international applicants.

Scottish and EU students can apply to the Students Award Agency for Scotland (SAAS) to have tuition fees paid by the Scottish Government.

Rest of the UK students can apply for financial assistance, including a loan to cover the full cost of the tuition fees, from the Student Loans Company.

Tuition fees for Overseas (non-EU) students are guaranteed not to increase by more than 3% per year, for the length of your course.

Application Process

Based on the information contained in the UCAS application, selected applicants will be invited to attend an interview to present their creative portfolio and talk about their interests in our core values: People, Place, Design and Technology. We encourage all applicants to prepare their personal statements with their specialist discipline in mind. It is also very important to select a Referee who will fully support your application.

We have more information on your portfolio in our How to Apply section.

Digital Portfolios - If you are unable to present your creative work portfolio in person, we offer submission of a digital portfolio and an interview via Skype as an alternative; however we strongly encourage all those invited to attend interview.  Duncan of Jordanstone College of Art & Design have a digital portfolio submission format, which we will forward to you when necessary.

Application Decision

Based on your application/interview, a decision will be made and notified to you via UCAS Track.

If you require further information on any aspect of the application consideration process or the undergraduate programme in general, please do not hesitate to contact us.

djcadundergraduate@dundee.ac.uk

 


Unistats data set (formerly the Key Information Set (KIS) Unistats data set - formerly the Key Information Set (KIS)

  Degree UCAS Code Unistats Data
Apply NowDigital Interaction Design BSc (Hons)WG24