Designing Social Networks module (DJ21013)
Learn essential user experience design skills. You will make and test a digital platform that supports the wellbeing of individuals and communities
Credits
40
Module code
DJ21013
Level
2
Semester
Semester 1
School
Duncan of Jordanstone College of Art & Design
Discipline
Design and Making
Designing and making a social user experience is an essential part of an Interaction Designer's toolkit.
In this module, you will design interactions between people through digital platforms.
This typically involves:
- applying user research
- developing a design proposal
- testing ideas using low-fidelity materials, such as:
- sketching
- storyboarding
- paper mock-ups
- making a screen-based digital prototype
By learning how to design social networks that support the well-being of individuals and communities will help develop your understanding of interactions around shared digital content.
What you will learn
In this module, you will:
- work in the field to gain insights into real people and real environments
- grow your understanding of the Design Thinking process to communicate your ideas through rapid sketching and concept visualization
- explore and design UX screen prototyping with technologies such as Figma, HTML/CSS, and JavaScript
- develop awareness of professional design practice to understand career pathways in Interaction Design
By the end of this module, you will be able to:
- craft an interface design for a user experience, using appropriate visual language and interactions
- engage with people at each stage of your design process from generating ideas to testing prototypes
- think critically about the relationship between technology and society
Assignments / assessment
- Insight cards (15%)
- Professional practice presentation (10%)
- Design proposal (15%)
- Paper prototypes (15%)
- Digital prototype and user testing video (30%)
- 1500-word critical essay (15%)
This module does not have a final exam
Teaching methods / timetable
- lectures with demonstrations of design practice and prototyping techniques
- workshops
- talks by invited speakers
- tutorials
- project work combining individual and teamwork
| Week | Topics covered |
| 1 | Pressure Project |
| 2 | Intro to User Research |
| 3 | Sense making with User Research |
| 4 | Ideation |
| 5 | Design systems |
| 6 | Reading week |
| 7 | Paper Prototyping |
| 8 | User Testing |
| 9 | Digital Prototyping |
| 10 | Presentations |