Games Programming module (AC31009)
About the Module
The course aims to explore contemporary concepts in games development. A comprehensive individual game project allows you to implement a game on a platform of your choice. The module is assessed entirely by coursework to allow time for full development of your game.
There are 20 SCQF points available on this module.
|2||Hardware and Software|
|3||Moral and Ethical Considerations|
|4||Graphics and Audio|
|5||Event driven programming and games programming|
|7||Design patterns group work|
|8||Design patterns group work|
|9||Game specific programming|
|10||Security in game programming|
|11||Elevator pitches for game|
|12||Time to work on game|
Assessment and Coursework
Coursework counts for 100% of the final module mark.
The final degree exam counts for 0% of the final module mark.
Marking criteria are provided on My Dundee for all assignments so that you know what we are looking for when we are marking your coursework. Please ensure that you refer to these when completing assignments.
|Title||Week Given||Week Due||Effort Expected (hours)||Value (%)|
|Games Concept Pitch||1||4||20||10|
|Create a tutorial||6||8||40||20|
|Full game development||1||16||100||50|
All course material is available on My Dundee. This includes copies of lecture materials, practical exercises, and assignments. The reading list for this module can be accessed from My Dundee and provides recommended materials for completing the module.