Current research/thesis title:
Periodic Table of Movements: A Reference Framework for Expressive Movement and Gesture
The development of sensor-based technology has opened up avenues for a dialogue between the body and the digital space that demand new methods compatible with the ethos of embodied practices, which, in turn, require new approaches and tools. The framework reflects the interdisciplinary character of the research placed at the crossroads of dance, real-time performance, Human Computer Interaction (HCI), Game Design and Animation.
It is an exploration of possible models, suitable for the whole body movement classifications contained in a database aiming to answer a principal question: How emotions expressed via the whole-body movement, could be visually documented and archived as a reference framework to stimulate the use and studies of expressive gesture in digital environments?
The research, ontological in character, analysing and mapping body language, aims to contribute to future interactive applications, based on movement recognition technology. The theoretical part of the research elaborates on and discusses physical bodies in relation to interface designs and virtual representations of expressive movements in relation to performance art with an emphasis on cultural phenomena such as games. The intention is to provide a pedagogical toolset for movement analyses, based on somatic and visual experience. To date, web-based database of expressive movements covers data sets of 76 video films representing 4 emotions; anger, fear, joy and sadness converted to silhouettes in motion, 304 digital images representing movement patterns in relation to time, space and quantity of motion. As a database extension, a potential model of relations among key postures is visualised in a table of emotional expressions.