Time Based Art & Digital Film - Course Outline
Level 1
Students can enter Time Based Art after successfully completing our General Foundation in Art and Design (apply for course WW12) or on successful completion of a recognised Foundation Course or equivalent (apply for course W690).
For further information, please see General Foundation in Art & Design course details.
Level 2
- introduction to photography, moving image, sound and interactivity
- history and theory of art
- self-motivated ideas and projects
- debate and exhibition
- tutorial and group critique
In Level 2 we will introduce you to a broad foundation of knowledge and experience. You will gain insight into photography, moving image, sound and interactivity. You will learn about the relevant equipment and varied media used in the production process for your choice of specialism. Projects and assignments help you develop the relevant learning, research and technical skills, exploring creativity and individual aptitude through each process.
Level 3
- elective masterclass series
- self-motivated practice
- tutorial and group critique
- professional practice and group exhibition
Level 3 is designed to encourage experimentation, cross course projects, exploring ideas and making use of appropriate technical methods. All students prepare and present a programme of personal project work that reflects the research and development of ideas. During this year you will undertake a series of assignments designed to develop good professional practice necessary to succeed in your chosen career.
Level 4
- self motivated personal programme of study
- tutorial and group critique
- dissertation
- degree show exhibition
In your final year you will organise and present a personal programme of study that will form the major part of your submission for the Honours degree examination. You will be encouraged to integrate all aspects of your research which a written thesis and the production of your final outcome. You will produce a body of work that will demonstrate a mature visual understanding of materials, methods and processes required to transform ideas into reality.
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